Unanswered Questions
32,229 questions with no answers
17
votes
0
answers
2k
views
Per-Vertex lighting in GLSL?
How can I achieve per-vertex lighting (like in single/multi-texture shading) in GLSL with all of the other GLSL features (like buffer shadows, texture layers, etc.)? Bonus points if it can be done in ...
15
votes
0
answers
713
views
Generated Previews - low-resolution and dark shading fix?
(2.79 - Blender Internal)
Generated Previews is very handy feature for previewing assets when importing / linking, I would just like to know if there is a way to:
Make thumbnails lighter to match the ...
11
votes
0
answers
1k
views
Operator tooltip from layout text
The concept is to make a panel layout that emulates the workspace (screen) layout. While testing I have set all the buttons to be the Splash Screen operator.
An image of how this looks for five ...
9
votes
0
answers
359
views
Scatter objects with different forms and sizes on flat surface without intersections
My goal is to make a node group that can distribute random objects over a given surface without (noticeable) intersections. I suppose the surface is flat, but it can be different forms (rectangle, ...
9
votes
0
answers
272
views
Play/animate images, spritesheets or video files in 'template_icon_view'
I want to "play" some animation in this UI space, the template_icon_view:
I can load all the images I want, for example:
I know that the gif format is ...
9
votes
0
answers
2k
views
Antialiasing textures in cycles (Blender 2.77 and higher)
I would like to get an answer to a frustrating question.
https://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.77/Cycles
In this link is "Anti-Aliasing is now enabled for baking. (c359343)"
...
8
votes
0
answers
417
views
3D Stereo Active shutter vision LCS glasses realtime viewport?
Is it possible (or maybe already implemented by someone) to configure the viewport to display stereoscopically at a set frequency dependent on the given screen refresh rate, while having the frequency ...
8
votes
0
answers
381
views
Blender on Windows is skipping python script. (brenda on windows)
We've been using Brenda for quite some time now for rendering architectural stills. Since our editing stations are doing nothing at night, I started making a desktop app that allows you to pick jobs ...
8
votes
0
answers
5k
views
Video codec/video file format confusion in Blender
Having used other Video Editors it seems like the options Blender offers for selecting what container format and what codec format you want to use for your video is confusing.
The above screenshot ...
7
votes
0
answers
1k
views
How to get access to Armature pose bones info from Geometry nodes?
I have an armature with several bones, each of them I would like to use to control transforms of other objects. Normally I would either directly parent objects to the bones or use constraints or ...
7
votes
0
answers
776
views
Grease Pencil minimum thickness
I am trying to turn down the size of some GP strokes to taper them. Ideally, i'd like to reduce the size of the last point in the stroke to 0 and have a sharp tip, much like you get on a curve when ...
7
votes
0
answers
929
views
Scale operator icon OR make template_icon clickable
I am trying to present the user with a gallery view to select a item from the thumbnails. Ideally, they click a button, are presented with the gallery view, and with a single click choose the item. I ...
7
votes
0
answers
2k
views
Respect unit scale when linking or appending objects
Appending/linking the same object with the same metric size from Blender files with different unit scales in Blender 2.8 results in objects of different sizes. It seems, Blender respects only the ...
7
votes
0
answers
677
views
Update function for NodeSocket?
How do I set a callback for socket input change (value or link change) when having a custom node?
I have a socket defined like:
...
7
votes
0
answers
661
views
Is there a low level alternative for bpy.ops.object.convert(target='CURVE')?
(Note: Somebody asked there nearly the same question as me and got a very nice answer. However, this was to convert an object to a mesh. I have exactly the same context as this person but I want to ...