Unanswered Questions
3,966 questions with no upvoted or accepted answers
17
votes
0
answers
2k
views
Per-Vertex lighting in GLSL?
How can I achieve per-vertex lighting (like in single/multi-texture shading) in GLSL with all of the other GLSL features (like buffer shadows, texture layers, etc.)? Bonus points if it can be done in ...
9
votes
0
answers
2k
views
Antialiasing textures in cycles (Blender 2.77 and higher)
I would like to get an answer to a frustrating question.
https://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.77/Cycles
In this link is "Anti-Aliasing is now enabled for baking. (c359343)"
...
8
votes
0
answers
381
views
Blender on Windows is skipping python script. (brenda on windows)
We've been using Brenda for quite some time now for rendering architectural stills. Since our editing stations are doing nothing at night, I started making a desktop app that allows you to pick jobs ...
6
votes
0
answers
23k
views
cycles stuck at loading render kernels
Ever since I started using the new LTS version or a newer version of Blender, it hasn't been loading the render kernels. Sometimes it does, but it's painfully slow, even with the default cube scene. ...
6
votes
0
answers
2k
views
Is it possible to render Annotations made in View Space?
I have some animated annotations made in the 3D Viewport and I cannot render them with viewport render. It looks like the problem is that they were made in View Space.
Is there any way to have them ...
6
votes
0
answers
1k
views
How to disable env HDR reflection only for one object?
I have scene with 2 objects, 1 light and background HDR.
For object 1 i need light reflection and background reflection.
For object 2 i need only light reflection without background.
Is any simple ...
6
votes
0
answers
4k
views
Convert Animation Nodes to Object and Keyframes
I have This Node Tree in Animation Nodes:
As you can see it creates objects and edit their location.
but When I render, even If I normally bake all the Dynamics, the cache disappears and then it ...
6
votes
0
answers
313
views
File output node and output panel both exporting during animation
I have an animation ready to render but there is a small annoying issue. I currently have a basic file output node to export the raw render and a mist pass and they are both set to export to the ...
5
votes
0
answers
543
views
How to detect if Blender is currently rendering
I would like to hide certain parts of the UI automatically as soon as the user hits the Render Animation button.
I'm looking for something similar to ...
5
votes
1
answer
2k
views
2.80 - use Eevee and Cycles together for motion blur issue
I have one question about one problem in my experiment with motion blur in Eevee. I know that in this time is not supported and maybe will be supported in future official release as another primary ...
5
votes
0
answers
625
views
Optical flow generated from cycles render is not proper
Scene generated from Blender, and flow is given. As it can be seen the flow generated is not proper, it is in a zig-zag format.
I see the scene at and above horizon have more zig-zag. Can someone ...
5
votes
1
answer
237
views
Smoke Simulation Vibrating
Last week I started making a volcano that was starting to erupt. I've got some sparks and I made a nice smoke simulation. I clicked Bake All Dynamics and then rendered. The result was a nice volcano ...
5
votes
0
answers
2k
views
nVidia skin shader with the Principled BSDF
I've been using a skin shader primarily based on the Brecht skin shader, which is itself based on the Sum-of-Gaussians approach as seen in 14.4.7 from GPU Gems by nVidia. Its Cycles adaptation, which ...
5
votes
1
answer
510
views
Force Cycles GPU rendering for a Render Farm
So basically I'm on vacation for 2 weeks with a laptop without a CUDA device. I do have access to a render farm with GPU rendering support.
Now the problem is that I can't setup blender to render in ...
4
votes
0
answers
3k
views
Custom Renderer as an Add-on
I have been writing a custom raytracing renderer in C++ and I would like to natively integrate it with Blender 2.8 as a custom renderer. I know that this is possible, as I have seen many projects (for ...