Unanswered Questions
1,450 questions with no upvoted or accepted answers
7
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How to get access to Armature pose bones info from Geometry nodes?
I have an armature with several bones, each of them I would like to use to control transforms of other objects. Normally I would either directly parent objects to the bones or use constraints or ...
4
votes
0
answers
249
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How do you lock a bone in 3D space during animation?
I am trying to animate things like a boy jumping up to monkey bars, grabbing them, then swinging around. I've been able to rig an armature with IK, no problem. I figure I can cheat by coordinating ...
4
votes
0
answers
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Modify bone roll without breaking existing animations
Is there a way to edit bone roll on an armature with existing animations, such that the animation data is automatically recalculated for the new bone roll? I.E. the keyframes/fcurves are updated so ...
4
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0
answers
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'image as plane' is always low quality than the original image
How can I render 'image as plane' with the same quality as original image?
The quality of image is always blurred and has a faint color.
This is how I did it.
(*Increased the resolution of the ...
4
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0
answers
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Dependency cycle detected
Older user of 3ds Max, I am a new user of blender. A friend introduced me to your forum to ask my questions. I'm delighted to be here.
On this moment, I'm trying to learn the rigging on blender and ...
4
votes
2
answers
527
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Rest position doesn't get stored
I've been working with a model with some poses. After I was done posing, I decided to jump into doing some texture work with it.
Since Blender can't help me with the textures, I use 3D-Coat. So I ...
4
votes
0
answers
3k
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Move rig bones positions with shape key
I am making a character that morphs using a shape key, is it possible to re-position the bones and add them to the shape key of the character morph? I have looked at drivers but they do the exact ...
4
votes
1
answer
806
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Can't flip pose properly blender
Pose reverse fails, tried to rename some bones to check if there's a problem but it didn't change anything. Here's a gif:
4
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2
answers
3k
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Why is my armature not showing in animation layout, but it shows in the default layout?
How can i solve the problem caused by switching from default layout to animation layout?
Here you can see my default screen, where the armature is showing along with the sculpture of a human body.
...
3
votes
1
answer
195
views
Is there a way to lock a bone layer?
I know bones can be arranged by layers in the armature properties. Is it possible to somehow "lock" a layer so that all bones in that layer cannot be selected?
3
votes
0
answers
320
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Using Python, how do I list all the armatures in the scene and make the selected armature active?
I'll start by saying I'm fairly new to coding.
I'm trying to code an add-on that has a drop-down list that'll list all the armatures in a scene and then make it so you can select an armature from that ...
3
votes
0
answers
468
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How to make one bone "push" another?
I'm very new to Blender and try to learn to make some stuff.
This is what I have as an in-progress "proof of concept":
Three cylinders(top, middle, bottom) linked to three bones. All bones ...
3
votes
0
answers
175
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how to animate complex origami folds in 2.8?
I've reviewed the questions regarding origami animations in this StackExchange and I've not quite found what I'm looking for.
I have tried using shape keys to animate complex folds in a plane, such ...
3
votes
1
answer
191
views
Reverse armature deformation on vertex in python
I have a mesh with armature modifier (active+posed) and wish to do some modifications with vert coords (after armature deformations) saved in shape key on that mesh. But currently it seems not ...
3
votes
1
answer
433
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How to propel an object, rotating freely in zero gravity, towards a collision with a fixed plane?
I downloaded a model of an astronaut from the NASA website, and I'm trying to create an animation with it to import into a Premiere video project, but I'm just a beginner at Blender and am having some ...