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Unanswered Questions

1,818 questions with no upvoted or accepted answers
5 votes
0 answers
767 views

Is it possible to control the radius of the skin modifier with geometry nodes?

Is it possible to apply to an object (formed by only vertices) a skin modifier, and then control the radius of the modifier using geometry nodes? This means that the object would have two modifiers, ...
5 votes
0 answers
4k views

Lattice modifier causing object to scale weird

I am using a lattice modifier but every time I use it the object scales up, does anyone know why this is? my scale is applied and it is just a basic cube. Heres is a before and after picture
5 votes
0 answers
582 views

How to animate a spinning Coil Spring (mechanic watch)

In a mechanic watch you will find such a coil spring. The spring is fixed in two points (green crosses) and has a spinning attractor at the inside of the spiral which is moving first clockwise and ...
5 votes
0 answers
2k views

Seam on middle of Bevel with modifier

When applying bevels (or, in my case, exporting meshes with Bevel modifiers), results are best with an even amount of bevels (2, 4, 6..). However, the seams are always transferred to the outer edges ...
5 votes
0 answers
695 views

Particle Instance Modifier : colour each instance based on the emitter texture (like Hair strands materials do)

In cycles, with particle hair strands, I can get the colour from the texture of the emitter object for colouring the entire strand. When I use the "Particle Instance" modifier on a mesh (a simple ...
5 votes
0 answers
281 views

How to make a Zoetrope out of a single mesh?

Can anyone explain how to go about making a 3D printable Zoetrope? Unlike any other zoetrope I've seen, each of these are a single, spinning mesh rather than a series of similar objects in a circle. ...
4 votes
0 answers
101 views

Spiral Array with geometry nodes issue

I'm trying to spiral out some elements/bridges off a central column with geometry nodes. This setup works for the most part but I get these two elements in a wrong position and rotation. how can this ...
4 votes
0 answers
44 views

Face all outside edges at once

I made a model using the difference boolean modifier. It is the correct shape, but all of the outside faces are open now, is there a way to face all of them at once? The geometry is a bit funky so I ...
4 votes
0 answers
1k views

Can Vertex Groups be preserved in the result of a Boolean modifier?

The answer here (which I believe is outdated, anyway), covers preserving vertex groups on a modified object A after it has been combined with a target object B, by using a Boolean on A's modifier ...
4 votes
0 answers
92 views

How to retain speed on a "follow path" modifier even if the path is scaled up or down?

I've added "follow path" modifier to my armature and insterted keyframes so that the armature follows the path between 0-100 frames (the offset goes from 0.0 to 1.0). Everything looks fine ...
4 votes
0 answers
456 views

Is it possible to apply ocean modifier for only one face of geometry?

I was trying to recreate this illustration with my limited knowledge. And while doing that I tried to follow some tutorials. In one of the tutorials, the animation done with ocean modifier and ...
4 votes
0 answers
476 views

Vertex colors with skin modifier

I have some curves that I want to render in Cycles; these are not blender curves, instead they are composed of a set of vertices, each having a color, and edges (but no faces). Using the skin ...
4 votes
0 answers
600 views

How can I properly wrap complex objects?

I'm having problems with the Shrinkwrap modifier. I wanna wrap this dragon on the objects surface. But instead I get this :( I've tried with Curve too... Can anyone help me? Thanks... And sorry for ...
4 votes
0 answers
2k views

Dependency cycle detected

Older user of 3ds Max, I am a new user of blender. A friend introduced me to your forum to ask my questions. I'm delighted to be here. On this moment, I'm trying to learn the rigging on blender and ...
4 votes
0 answers
622 views

Using Particle systems on an Array Modifier's Cap

I'm new to Stack Exchange, but I've been using blender casually for the past year, or so I'm currently working on a city, for the purpose of learning and fun. To save myself from building a lot of ...

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