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Unanswered Questions

40,923 questions with no upvoted or accepted answers
6 votes
0 answers
5k views

Mirror modifier with Bezier Curve

I am trying to mirror a bezier using the mirror modifier. I would like to then make the original and mirrored bezier join/merge as one continuous curve with one direction. I then want to continue ...
6 votes
0 answers
521 views

How do I change the width of the Adjust Last Operation panel?

I've done this simple operator taken from templates. How can I change the width of the Adjust Last Operation panel? I tried scale_x and ...
6 votes
0 answers
2k views

Is it possible to render Annotations made in View Space?

I have some animated annotations made in the 3D Viewport and I cannot render them with viewport render. It looks like the problem is that they were made in View Space. Is there any way to have them ...
6 votes
0 answers
805 views

Is there a low level alternative for bpy.ops.mesh.separate()?

I am dealing with a great model, I have a problem, I want to divide it by parts, but bpy.ops.mesh.separate(type = 'LOOSE') seems to have a big problem, that is not ...
6 votes
0 answers
1k views

How to disable env HDR reflection only for one object?

I have scene with 2 objects, 1 light and background HDR. For object 1 i need light reflection and background reflection. For object 2 i need only light reflection without background. Is any simple ...
6 votes
0 answers
578 views

Can I measure the UI font size with Python in order split text into multiple lines?

Is there any way to get the size of UI text, such as when using layout.label(text="message")? I'm trying to create a simple message box popup that displays ...
6 votes
1 answer
4k views

Separate alpha from color in Shader Editor

In the Shader Editor, I can create an RGB node and in there, I can set an alpha value as displayed in this screenshot: However, no color separation node in blender supports extracting that value and ...
6 votes
1 answer
2k views

Distance of HDRi backgrounds

Almost 90% of the time I light my scenes with an HDRi background. Is there a way to control the virtual distance of the background image so I can control bokeh and blurriness of the image when using ...
6 votes
1 answer
253 views

Why does Select-All in Face-Select mode also select isolated edges?

Blender v2.79. Let's say I have to extrude all faces of this planar construction containing two edges not included in faces, and one isolated vertex: In this object, there are not hidden vertices,...
6 votes
0 answers
1k views

Can Blender automatically reload external script files when they are changed?

I came across this question: Is it possible to run a script from an external editor without reloading the file? Which also was asked over here in a similair format: Workflow for developing add-on/...
6 votes
0 answers
4k views

Finding out what makes your file size big?

Is there a way to see exactly which objects/textures/etc in my scene take up the most memory? My scenes often get rather big, bigger than I feel they should be, and rendering them obviously then tends ...
6 votes
0 answers
2k views

Differences between Principled and Beckman Glass BSDF

Comparing Cycles renders of a glass bowl, I see a color shift and an angle shift when switching between Principled BSDF shader and Glass BSDF (Beckman) shader. Is anyone aware of other differences? ...
6 votes
0 answers
417 views

How to store rendered image as an nd array without saving the image in blender python?

After rendering using bpy.ops.render.render() to render the image. How do I store it directly to an nd array without actually saving the image and loading it back. I noticed that after rendering. ...
6 votes
0 answers
312 views

How do you add hooks to multiple vertices at once?

I have a path with a lot of vertices and it seems very unnecessarily tedious that I have to click on each individual one to add a hook to it. Surely there must be some quick command that adds a unique ...
6 votes
0 answers
3k views

ACES workflow in Blender

Q.: What is the correct way to import ACES 2065-1 encoded EXR files into Blender whilst keeping the look identical to what I saw when exporting from Davinci Resolve? In both application I select the ...

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