Newest Questions

0 votes
1 answer
80 views

Can I Create a Camera System in Pygame Without Using Classes?

I am working on a basic side scroller platformer in Pygame. I want to add a camera system that tracks the camera and scrolls the world and I want to make the camera systems without using Classes. ...
Eren Bayrak's user avatar
21 votes
3 answers
3k views

Reasoning about quest and story deadlocks etc

Are there frameworks for reasoning about questions such as: Given my quest and level design, is it guaranteed that for any combination of player choices there is no way for the player to lock ...
Simon Fischer's user avatar
0 votes
0 answers
43 views

How to code marking dead stones in Go board game. Getting user input outside of update

This is a follow-up question to coding capturing in Go. I have that successfully working. I am pretty sure that I am not reposting, this is a completely different question I have it just happens to be ...
unnamed's user avatar
  • 11
0 votes
0 answers
40 views

Does anyone have the detailed breakdowns of physics in NES/SNES Mario games?

I'm working on basic clones of the classic Mario games I played on that Wii SNES emulator when I was younger to learn classic hardware emulation, platformer development, Monogame, etc. I found this ...
PraiseSolek's user avatar
1 vote
4 answers
129 views

Is it possible to set a specific frame rate on my game

For the past month i've been working on a vr project and i wonder if i can obliged players to be on 90hz when playing the game because if player use 60hz then the game becomes laggy and since 90hz is ...
Moussaa 's user avatar
0 votes
0 answers
8 views

Toxiclibs softbody physics issue with jittering under weight

hopefully this is alright to post here. I'm learning to code and working on a thing (actually trying to reproduce this https://www.instagram.com/juhani.halkomaki/reel/DGFpqfCNgZe/ ) I have created a ...
spaciousmind's user avatar
1 vote
2 answers
130 views

How can I play hundreds of characters at the same time on stage without dropping FPS?

I will make a game. In this game, the player will make 6 soldiers from 6 different looking characters in his own area and there should be this many characters on the other side. When I look at those ...
Volkan AKDAG's user avatar
0 votes
1 answer
103 views

How do you detect edges in a PNG map

so basically i'm making a personal project based around a strategy map game. I'm using this image as the map: The problems are as follows: I can't detect the borders as it is not an SVG If the first ...
Macr Nostaski's user avatar
0 votes
0 answers
27 views

How to rotate the "top" sky texture with Directx9?

I'm working on designing and animating the sky with a cubemap. The surfaces except for the "TOP" move in a way that follows each other. However, I could never figure out how to adapt the &...
cvaqabond's user avatar
0 votes
1 answer
23 views

BeehaveTree Addon adds base node instead of an inherited one from the base

I just recently managed to install the BeehaveTree addon for godot 3.X, but when adding a new node from the addon it adds the base one and not the inherited one i.e. Base node script: ...
Progs's user avatar
  • 93
1 vote
0 answers
72 views

The game world is like a planet. Прошу объяснить сложности реализации и принцип работы [closed]

Я новичок в играх, но вполне осознаю логику построения игр. У меня есть идея для игры но уже на этапе идеи и продумывания механик понимаю что игра будет тяжёлой и очень нагруженной. Хотелось спросить ...
Сергей Иванов's user avatar
0 votes
0 answers
45 views

What are some methods of adding smooth, frame indpendent, camera recoil/punch?

I've run into a bit of a brick wall on this topic. I've only been able to achieve either only frame independent recoil, or smooth recoil. But not the other. I think the main source of the problem is ...
Pen's user avatar
  • 13
5 votes
0 answers
239 views
+500

Recreating a 3D pixel art water effect

For the past few days I've been trying to recreate an effect from this blog post: https://www.davidhol.land/articles/3d-pixel-art-rendering#water/ If you scroll down, you'll reach the water section in ...
Garflington's user avatar
0 votes
0 answers
27 views

Struggling with MS GameInput

I come back to this little program periodically but it's never worked. ...
Matt Meyer's user avatar
7 votes
3 answers
4k views

Is it possible to directly check for source code modification

I'm looking for a better way to actually detect "cheats" by checking if the source code of my game has been modified and if any code has been injected to the original code in C#. The issue ...
Moussaa 's user avatar

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