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Top Questions

19 votes
1 answer
2k views

How to achieve the Steel Division 2 frontline? (Dividing area smoothly with curves using a few points)

7 votes
3 answers
4k views

Is it possible to directly check for source code modification

21 votes
3 answers
3k views

Reasoning about quest and story deadlocks etc

11 votes
1 answer
4k views

How to protect video game demonstration equipment

1 vote
1 answer
492 views

Given two points (A and B), how can I obtain a point a set distance along the line between them?

0 votes
2 answers
205 views

How can I efficiently render lots of moving objects in a game?

5 votes
0 answers
236 views
+500

Recreating a 3D pixel art water effect

2 votes
1 answer
86 views

Proc-gen, turn-based game demo with level limit. Should it offer daily challenges instead of preset seeds?

0 votes
1 answer
134 views

How do you design novel game mechanics?

1 vote
1 answer
110 views

Processing an image of land and water into a stylized map

0 votes
1 answer
103 views

How do you detect edges in a PNG map

1 vote
2 answers
130 views

How can I play hundreds of characters at the same time on stage without dropping FPS?

1 vote
2 answers
85 views

How can procedural generation be used to create meaningful quest structures in open-world games?

0 votes
1 answer
80 views

Can I Create a Camera System in Pygame Without Using Classes?

1 vote
4 answers
129 views

Is it possible to set a specific frame rate on my game

0 votes
2 answers
74 views

Linked list in C

-1 votes
1 answer
67 views

Should I use Unity 5 or Unity 6? [closed]

0 votes
1 answer
86 views

Game engine dev vs game programmer

0 votes
1 answer
52 views

Slot reels RTP(return to player) estimation

1 vote
1 answer
52 views

How can I fix the rotation on a sprite normal map in Unity?

1 vote
0 answers
72 views

The game world is like a planet. Прошу объяснить сложности реализации и принцип работы [closed]

0 votes
0 answers
71 views

My fragment shader is being run on every pixel of the screen

1 vote
1 answer
54 views

How to delete prefab variants?

0 votes
0 answers
55 views

How to Evaluate Chained Actions in Turn-Based AI Without Duplicating Logic?

0 votes
0 answers
53 views

How to properly handle ball movement in a soccer game?

0 votes
0 answers
53 views

How do I add an outline to a Unity tilemap?

0 votes
1 answer
52 views

Null reference exception when accessing ActionMap stored in a singleton

0 votes
1 answer
40 views

Lerping Time.timeScale causes laggy physics

1 vote
0 answers
50 views

Creating a large number of GameObjects asynchronously

0 votes
0 answers
50 views

How do I make my Software 3D Renderer slow down as soon as I change the screen resolution during runtime?

-1 votes
0 answers
49 views

Volume raymarching with smoke

0 votes
0 answers
47 views

How does Cube Slam uses the camera for gameplay?

0 votes
0 answers
45 views

What are some methods of adding smooth, frame indpendent, camera recoil/punch?

-1 votes
0 answers
44 views

There is a game that I play a lot and I really need to figure out what the formula for the exp and leveling [duplicate]

0 votes
0 answers
43 views

How to code marking dead stones in Go board game. Getting user input outside of update

0 votes
0 answers
41 views

Projecting 3D gaussian's transform matrix to a 2D viewspace transform matrix

0 votes
0 answers
40 views

Does anyone have the detailed breakdowns of physics in NES/SNES Mario games?

0 votes
1 answer
38 views

Color is different in Scene vs Game View

0 votes
1 answer
38 views

Fixing the player movement with SDL2

0 votes
1 answer
23 views

BeehaveTree Addon adds base node instead of an inherited one from the base

0 votes
0 answers
37 views

DB for RPG game item: Should I stick with RDB?

0 votes
0 answers
37 views

Collision detection for a newbie [duplicate]

1 vote
1 answer
37 views

Pygame display.Info() / fullscreen not working under Linux

0 votes
0 answers
36 views

How do I integrate Unity Addressables into my tool?

0 votes
0 answers
36 views

Same prefab appears very different inside another parent

0 votes
1 answer
28 views

Tesselation and Geometry shader do not render anything

1 vote
1 answer
32 views

Change the tile in the tile map at runtime

0 votes
1 answer
28 views

Unity shader optimization


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