2
votes
Accepted
How do you map a 3D color space onto a custom object?
You can sample the color data of the CSV object (Relative) via geometry nodes:
Since the sampled data is in the points, we also can get rid of all the instance stuff in the CSV object´s geometry ...
2
votes
Accepted
Displacement Not Working with Procedural Texture
Plug the Color output (not the Alpha) of the Color Ramp into the Add node (not sure in what way the Add is useful though), and set the Displacement node Scale to more than 0.
2
votes
Spiral/Twist a vector in Shader Nodes
Full .blend linked below
Node Group
to start, let's create a node group to keep things organized.
Go to your Shader editor and add a Vector Math node.
Select the Vector Math and press Ctrl+G or right ...
1
vote
Is it possible to blend or mix Mapping node vectors?
Instead of using a UV coordinate, consider using a "Generated" or an "Object" coordinate. (You might need to rotate the coordinates if Z is not pointing in or out of your screen)
...
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