Apple adds official Vision Pro support to Godot game engine

Photo of an Apple Vision Pro headset as the company begins contributing official support to the Godot game engine.

Apple has begun contributing official support for its Vision Pro headset to the popular Godot game engine. Ricardo Sanchez-Saez, a senior iOS engineer working on Apple's visionOS team, announced the effort via a pull request (PR) submitted to the Godot project on GitHub.

This first contribution lays the foundational groundwork for running Godot applications natively on the visionOS platform.

"We're really excited to be working with the Godot community on adding visionOS...

UNIGINE 2.19.1 boosts photorealism, VR upscaling, and more

Screenshot from a scene in UNIGINE as the cross-platform 3G game engine releases its latest update with improvements to performance, animation tools, and new features such as FSR and DLSS upscaling for VR experiences.

UNIGINE 2.19.1 introduces several notable features that should appeal to developers and professionals across a range of industries.

From upgrades to photorealistic rendering, to enhanced tools for virtual reality and animation, UNIGINE has delivered enhancements designed to elevate the creative and technical potential of its platform.

Photorealism with SSRTGI

UNIGINE takes another leap towards photorealistic rendering with improvements to its Screen-Space Ray-Traced...

Snap OS debuts with developer-friendly Spectacles 5 AR glasses

Snap's Spectacles 5 AR glasses which were launched alongside Snap OS and Lens Studio for software developers.

Snap, the company behind Snapchat, has today announced the fifth generation of its ‘Spectacles’ AR glasses. These new see-through, standalone AR glasses are designed to enable users to interact with ‘Lenses’ and experience the world in novel ways alongside friends.

The latest iteration of Spectacles is powered by Snap OS, an operating system crafted to enhance natural interactions with the world. The glasses are now available through Snap's Spectacles Developer...

Unreal Engine 5.4 brings animation, rendering, and AI upgrades

Epic Games has released Unreal Engine 5.4, packed with new features and improvements aimed at benefiting game developers and creators across industries. The latest version delivers toolsets used internally by Epic to build high-profile releases like Fortnite Chapter 5, Rocket Racing, Fortnite Festival, and LEGO Fortnite.

"Unreal Engine 5.4 is here, and it's packed with new features and improvements to performance, visual fidelity, and productivity that will benefit game developers...

AI in game development grows despite concerns

A growing number of game development studios are embracing AI to streamline their processes, according to a new industry report from Unity.

The report finds that 62 percent of studios now utilise AI tools at some stage of development. The top use cases include improving character animations, code writing assistance, art and level generation, narrative design, and automated playtesting:

Credit: Unity

68 percent leverage AI specifically to accelerate prototyping. World...

Unity launches XR app building tools for Apple’s Vision Pro

Unity has officially launched tools for visionOS, Apple's new operating system for its Vision Pro spatial computing headset. The support will allow developers to use Unity's development tools and workflow to build immersive experiences for the Vision Pro.

The announcement comes ahead of the Vision Pro headset's launch on 2 February 2024. Unity's templates, samples and resources will help developers tap into the headset's capabilities using Unity's PolySpatial technology to...

Apple releases Xcode 15.2 with Vision Pro support

Apple has released Xcode 15.2, a major update that paves the way for the upcoming Vision Pro headset set to hit the shelves on 2 February.

The new Xcode version introduces support for the Vision Pro headset through the integration of the visionOS SDK, opening up opportunities for developers to craft immersive visionOS apps tailored for this cutting-edge device.

With a focus on refining the visionOS experience, Apple's release notes indicate that Xcode 15.2 incorporates...

AOUSD unveils roadmap towards OpenUSD standardisation

The Alliance for OpenUSD (AOUSD) has unveiled a roadmap outlining its journey towards establishing OpenUSD (Universal Scene Description) as an international standard.

AOUSD's two-year roadmap is a strategic plan to make OpenUSD an international standard for interoperability in describing 3D scenes and environments.

The Core Specification working group, a key component of this roadmap, will lay the foundation for OpenUSD by defining the structure and interpretation of...

Apple begins Vision Pro staff training ahead of launch

In the countdown to the release of its highly anticipated Vision Pro, Apple has begun training its staff on the $3,499 mixed-reality headset.

Unveiled in June, the Vision Pro marks Apple’s first major new product line for nearly a decade. According to a Bloomberg report by Apple tipster Mark, seminars for Apple Store staff are slated to commence in January.

Each store in the US is reportedly sending "a few" members for a two-day training session at Apple's Cupertino,...

Niantic 8th Wall enhances WebAR with powerful GenAI modules

Niantic 8th Wall is enhancing its WebAR platform with generative AI (GenAI) modules to revolutionise augmented reality experiences.

The fusion of technologies promises to offer developers, brands, and agencies more creative potential and improve users’ augmented reality experiences.

Over the past few months, 8th Wall developers have harnessed the power of GenAI, integrating various cutting-edge GenAI technologies into the WebAR platform.

Current integrations...