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Will's user avatar
Will
  • Member for 14 years, 4 months
  • Last seen more than 4 years ago
49 votes
5 answers
38k views

Should I use textures not sized to a power of 2?

19 votes
3 answers
26k views

How can I convert a mouse click to a ray?

19 votes
7 answers
26k views

How should I parse user input in a text adventure game?

12 votes
4 answers
2k views

How can I find the largest sphere that fits inside a frustum?

11 votes
1 answer
11k views

A simple flight simulator

11 votes
3 answers
1k views

RTS on a 3D map e.g. a globe

11 votes
2 answers
5k views

Efficient skeletal animation

10 votes
4 answers
686 views

Assigning tasks

8 votes
4 answers
4k views

What library for octrees or kd-trees? [closed]

8 votes
3 answers
2k views

What is the contents of the buffer *after* a call to glSwapBuffers()?

8 votes
4 answers
7k views

Impact of variable-length loops on GPU shaders

8 votes
1 answer
8k views

GLSL pack floats into an RGBA texture

7 votes
1 answer
4k views

Optional samplers in shaders

7 votes
2 answers
7k views

scaling point sprites with distance

6 votes
3 answers
1k views

shadowing billboards

6 votes
2 answers
784 views

Draws fine in full OpenGL; not drawing anything in Chrome NaCL

6 votes
1 answer
798 views

Fast and simple attenuation from a flaming torch

6 votes
2 answers
2k views

How to export 3D models that consist of several parts (eg. turret on a tank)?

5 votes
3 answers
825 views

game models that stand in grass

5 votes
2 answers
3k views

interpolating frames in a vertex shader

5 votes
4 answers
6k views

how to do partial updates in OpenGL?

5 votes
2 answers
3k views

What is causing these texture edge artifacts on some video cards?

5 votes
2 answers
3k views

blending with the foreground but not the background

5 votes
3 answers
3k views

why is it faster to draw lots of small arrays than one big array?

5 votes
1 answer
2k views

box2d with lines

4 votes
1 answer
1k views

generating random block-based worlds with 3D noise

4 votes
2 answers
7k views

computing gl_FragDepth

4 votes
1 answer
175 views

Updating object position

3 votes
2 answers
1k views

Compressing textures and recompressing textures

3 votes
1 answer
1k views

gluLookAt on OpenGLES2