Unanswered Questions
542 questions with no upvoted or accepted answers
23
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0
answers
668
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Multiplying big numbers using Karatsuba's method
The Karatsuba algorithm, first published in 1962, aims to speed up the multiplication of big numbers by reducing the number of 'single-digit-multiplications' involved.
Because of its complexity (...
14
votes
0
answers
584
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BattleShip - Ships & Players
I'm making a full-blown OOP Battleship game in VBA (previous post: Battleship Grid), and I want this code to be as good as it gets - and better, if I can.
I've refactored a few things, introduced a <...
11
votes
0
answers
360
views
Host-Agnostic Model-View-ViewModel Infrastructure
I've written an API that unlocks some serious MVVM capabilities with VBA's MSForms UI framework.
This is the complete code-behind for an example ...
9
votes
1
answer
386
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Metropolis Monte Carlo Sampler in Rust
the following is an implementation of the standard Metropolis Hastings Monte Carlo sampler. You can read more about it here.
At the end I am going to give you a link to the Rust playground, so you ...
8
votes
0
answers
805
views
Battleship MVC Architecture
The entry point is the Macros module, which - for now - includes only a single procedure, at a very high abstraction level - I'm quite happy with this:
...
8
votes
0
answers
179
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Implementing Simple Diff in Rebol
I've taken a crack at implementing Simple Diff in Rebol (versions 2 and 3). Simple Diff works by finding the longest common sequence in two series, then recursively applies itself either side of this ...
7
votes
0
answers
357
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Web Battleship -The Unofficial Battleship UI
I've written my own UI for Mathieu Guindon's VBA Battleship (Battleship UI: GameSheet) which uses a webpage in a WebBrowser control for the View.
Webform: Userform
...
7
votes
0
answers
546
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A* Algorithm in F#
Inspired by this post I looked up A* on wikipedia and went on with my own implementation as seen below where I try to mimic the pseudocode on Wikipedia but in a recursive manner.
I would like any ...
6
votes
0
answers
107
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Chapter 8 Challenge: Add employee names to a department
The boring but exciting challenge:
Using a HashMap and HashSet, create a text interface to allow a user to add employee names ...
6
votes
0
answers
167
views
Efficiently generate distinct subsets which sum to a particular value
Related: Find all distinct subsets that sum to a given number
This code is supposed to efficiently generate all subsets of a list such that the subset's values sum to a particular target value. For ...
6
votes
0
answers
122
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K nearest neighbours algorithm
Here is a project that I worked on for a few days in June 2020. Since the algorithm is extremely slow, I looked into methods in order to parallelize operations but did not obtain any satisfactory ...
6
votes
0
answers
133
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An over-the-top approach to data entry
My goal: to make the already easy task of filling out an excel sheet 1% easier by putting in hours and hours of effort. On a more serious note, I'm currently developing a system to manage inventory at ...
6
votes
0
answers
271
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Selection sort with reduced comparison count: Python iteration 2
Follow up to Selection sort with reduced comparison count - semi-final Iteration?
My goal (and excuse not to tag reinventing…) is to have presentable code to argue the viability of reducing the number ...
6
votes
0
answers
2k
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Generic sliding window
The code implements fully generic sliding window with linear complexity. It should usually be paired with transforming iterator to reach full potential.
Sliding window is a grouping of elements by ...
6
votes
0
answers
643
views
Fowler–Noll–Vo hash function in Lua
I recently coded this FNV-1a hash function in Lua. Are there any apparent performance improvements that could be implemented?
...