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Unanswered Questions

1,007 questions with no upvoted or accepted answers
30 votes
0 answers
860 views

Definitional Returns. Solved. Mostly

I have made the bold claim that a longstanding problem in Rebol is "now solved"...that of "definitional returns". But of course, such claims need some peer review, and there's always some new trick ...
23 votes
0 answers
668 views

Multiplying big numbers using Karatsuba's method

The Karatsuba algorithm, first published in 1962, aims to speed up the multiplication of big numbers by reducing the number of 'single-digit-multiplications' involved. Because of its complexity (...
17 votes
0 answers
879 views

Let's register that Django user

Short intro So, I've been using Django for a while now and thought it would be nice to start a simple application. In an ideal World, each app must have a way of letting its users register and that's ...
14 votes
0 answers
584 views

BattleShip - Ships & Players

I'm making a full-blown OOP Battleship game in VBA (previous post: Battleship Grid), and I want this code to be as good as it gets - and better, if I can. I've refactored a few things, introduced a <...
11 votes
0 answers
360 views

Host-Agnostic Model-View-ViewModel Infrastructure

I've written an API that unlocks some serious MVVM capabilities with VBA's MSForms UI framework. This is the complete code-behind for an example ...
10 votes
0 answers
1k views

Cyther: The Cross Platform Cython/Python Compiler (Take 2)

I recently posted an earlier version of this code on Code Review, and now with the given suggestions and many other improvements, I am back. I included the description of exactly what Cyther is ...
8 votes
0 answers
805 views

Battleship MVC Architecture

The entry point is the Macros module, which - for now - includes only a single procedure, at a very high abstraction level - I'm quite happy with this: ...
8 votes
0 answers
129 views

Stable variation of built-in sort

Ruby's built-in sorts are unstable. The stable_sort gem monkey-patches Ruby's built-in library to have stable sorts which include nearly all the functionality of the built-in sorts, but with the ...
8 votes
0 answers
133 views

Simulation of a mechanical arm

The code that I am doing is to simulate a scenario where a mechanical arm search pieces closer and these pieces selected the mechanical arm leaves in a position defined closer. ...
7 votes
0 answers
444 views

C# Generic high performance vectorized math operations

I'm writing a library which simplifies the usage of intrinsics in C#. It's a generic library which supports all numeric types. The goal of this library is to perform these operations at the highest ...
7 votes
0 answers
758 views

Unity3D shader for rendering 2D sprites with a pseudo-glitch effect

I'm making a puzzle game in Unity with sprite-based graphics. When the game is paused, I want to hide most game elements, because I don't want the player to be able to pause and leisurely think about ...
7 votes
0 answers
5k views

Cubic spline interpolation in Python from scratch

I implemented the cubic spline interpolation explained in https://en.wikipedia.org/wiki/Spline_interpolation as a Python class. Of course, such an interpolation should exist already in some Python ...
7 votes
0 answers
357 views

Web Battleship -The Unofficial Battleship UI

I've written my own UI for Mathieu Guindon's VBA Battleship (Battleship UI: GameSheet) which uses a webpage in a WebBrowser control for the View. Webform: Userform ...
7 votes
0 answers
164 views

Modeling tabular structure in MSSQL to store data like Excel sheet applying Column inheritance

I've created this database structure to store tabular information (it's a simplification of my real structure but enough to show the point). In it I have Sheets and ...
7 votes
0 answers
569 views

Red-black tree appears to be slower than std::multimap

I've written a red-black tree in C as an exercise. The tree works and it is not bad, but it is about 10% slower than std::multimap from libstdc++ which I'm ...

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