Skip to main content

Unanswered Questions

1,383 questions with no upvoted or accepted answers
23 votes
0 answers
668 views

Multiplying big numbers using Karatsuba's method

The Karatsuba algorithm, first published in 1962, aims to speed up the multiplication of big numbers by reducing the number of 'single-digit-multiplications' involved. Because of its complexity (...
17 votes
0 answers
879 views

Let's register that Django user

Short intro So, I've been using Django for a while now and thought it would be nice to start a simple application. In an ideal World, each app must have a way of letting its users register and that's ...
14 votes
0 answers
584 views

BattleShip - Ships & Players

I'm making a full-blown OOP Battleship game in VBA (previous post: Battleship Grid), and I want this code to be as good as it gets - and better, if I can. I've refactored a few things, introduced a <...
14 votes
0 answers
972 views

Django on virtual machine - watching changes in static files and autocompiling LESS without inotify

I'm setting up a Django development environment using Vagrant to run an Ubuntu virtual machine on VirtualBox. As this is a student project run mostly by very amateur coders and I want everyone to be ...
11 votes
0 answers
360 views

Host-Agnostic Model-View-ViewModel Infrastructure

I've written an API that unlocks some serious MVVM capabilities with VBA's MSForms UI framework. This is the complete code-behind for an example ...
11 votes
0 answers
3k views

Sending notifications with Django channels

I have project on Django wich use Django Channels. I use Django Channel for sending notifications to users who are subscribed to articles changes (adding/editing/deleting comments on article). So I'...
10 votes
0 answers
1k views

Cyther: The Cross Platform Cython/Python Compiler (Take 2)

I recently posted an earlier version of this code on Code Review, and now with the given suggestions and many other improvements, I am back. I included the description of exactly what Cyther is ...
9 votes
1 answer
386 views

Metropolis Monte Carlo Sampler in Rust

the following is an implementation of the standard Metropolis Hastings Monte Carlo sampler. You can read more about it here. At the end I am going to give you a link to the Rust playground, so you ...
8 votes
0 answers
805 views

Battleship MVC Architecture

The entry point is the Macros module, which - for now - includes only a single procedure, at a very high abstraction level - I'm quite happy with this: ...
8 votes
0 answers
179 views

Implementing Simple Diff in Rebol

I've taken a crack at implementing Simple Diff in Rebol (versions 2 and 3). Simple Diff works by finding the longest common sequence in two series, then recursively applies itself either side of this ...
7 votes
0 answers
5k views

Cubic spline interpolation in Python from scratch

I implemented the cubic spline interpolation explained in https://en.wikipedia.org/wiki/Spline_interpolation as a Python class. Of course, such an interpolation should exist already in some Python ...
7 votes
0 answers
357 views

Web Battleship -The Unofficial Battleship UI

I've written my own UI for Mathieu Guindon's VBA Battleship (Battleship UI: GameSheet) which uses a webpage in a WebBrowser control for the View. Webform: Userform ...
7 votes
0 answers
546 views

A* Algorithm in F#

Inspired by this post I looked up A* on wikipedia and went on with my own implementation as seen below where I try to mimic the pseudocode on Wikipedia but in a recursive manner. I would like any ...
6 votes
0 answers
107 views

Optimizing SymPy Implementation of prime factorization in form of QUBO

I'm trying to reproduce a paper on Prime Factorization. This paper converts the problem into a QUBO form, which then we can map it to an Ising Minimizer. I've basically done everything and I've ...
6 votes
0 answers
276 views

GUI Tic-Tac-Toe game with six AI players - part 1: the UI

This is a huge project that I have worked on for the past few months, it contains 16 scripts, one of the scripts is used to analyze the other scripts. There are 111004 characters in all the script ...

15 30 50 per page
1
2 3 4 5
93