@ꓢPArcheon I spouted a few thoughts in Slate's Stash yesterday... now I'm thinking you could make an 'SE idle' game where you can train CMs :P They'd have to keep up certain stats, make certain decisions (that lock them out of certain things and unlock other things, and influence the stats...)
This isn't necessarily about mod life so much as about learning the things you learn as a user, like about which old blog post philosophy goes where ;)