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Unanswered Questions

2,147 questions with no upvoted or accepted answers
7 votes
1 answer
319 views

How to display an image in my custom node

I have a custom node and I want it to be able to display an image. I know that the node has a parameter show_preview and if you enable it, no image appears.
7 votes
0 answers
677 views

Update function for NodeSocket?

How do I set a callback for socket input change (value or link change) when having a custom node? I have a socket defined like: ...
6 votes
1 answer
4k views

Separate alpha from color in Shader Editor

In the Shader Editor, I can create an RGB node and in there, I can set an alpha value as displayed in this screenshot: However, no color separation node in blender supports extracting that value and ...
6 votes
1 answer
2k views

How to update compositing nodes via script?

I create some nodes in compositing via python script: ...
6 votes
1 answer
2k views

How to crop image based on Alpha in Compositor?

I wonder if there is any way to crop a image based on alpha data like this: The reason I want to do this is that I want to crop the White area of another image (of the same dimension to the Alpha ...
5 votes
0 answers
270 views

Flat shading when using displacement or bump

When using a bump or displacement node and bump only or displacement and bump in the material settings, the shade smooth option seems to not be working. Instead the geometry starts to show, auto ...
5 votes
1 answer
2k views

2.80 - use Eevee and Cycles together for motion blur issue

I have one question about one problem in my experiment with motion blur in Eevee. I know that in this time is not supported and maybe will be supported in future official release as another primary ...
5 votes
0 answers
749 views

Control image texture source from outside node group

I'm working on turning a cavity node setup I found online into a node group I can append to my blender files. The setup uses several mapping nodes (that I already converted to math nodes so the ...
5 votes
0 answers
424 views

Rendering to Viewer Node in headless mode

I'm running Blender 2.79: /path/to/blender -b empty.blend -P script.py With script.py: ...
5 votes
0 answers
2k views

nVidia skin shader with the Principled BSDF

I've been using a skin shader primarily based on the Brecht skin shader, which is itself based on the Sum-of-Gaussians approach as seen in 14.4.7 from GPU Gems by nVidia. Its Cycles adaptation, which ...
4 votes
1 answer
108 views

How to check if NodeTreeInterfaceItem is Open Or Closed with Python?

Since Blender 4.0 there are these new panels NodeTreeInterfaceItem that can be added in the Group node, you can declare if ...
4 votes
0 answers
72 views

translucent white resin with embeddings - material

I need to make a volumetric translucent material, possibly working in EEVEE. It is a white semi-translucent resin with objects embedded. The embedded objects are more visible near to the surface of ...
4 votes
0 answers
55 views

Dragging new link to an already linked node input doesn't delete the existing link: it switches it to the next input instead. How to avoid that?

Blender seems to have this default behavior when editing node trees: If I have a node with an input that is already receiving a link, and I drag another link to that input, the existing link isn't ...
4 votes
0 answers
2k views

Does Geometry Nodes use Memory or CPU when instancing?

When using Geometry Nodes what part of the computer does it use when instancing, i.e., memory, cpu? When I try to instance large areas the computer is unable to process. My computer is 2014 ...
4 votes
0 answers
276 views

Jagged shadow with custom toon shader

I'm trying to render (using EEVEE) a couple of objects with very simple toon shaders but I can't get the shadows right. I want hard shadows but right now they are all weird-shaped. Here is what I ...

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